{"product_id":"trickerion-dawn-of-technology","title":"Trickerion: Dawn of Technology","description":"\u003cp\u003eDawn of Technology contains two modules for Trickerion: the Contraptions, and the Signature Tricks.\u003c\/p\u003e\n\n\u003cp\u003eThanks to Magoria's recent technological achievements, Magicians can now enhance their Workshops with up to four Contraptions, unique to their magic school. Contraptions can be assembled as a Workshop Action, for the cost of 1 Coin per Contraption already in place. They can be used any time during a player's turn by turning them to their inactive side, and receiving a bonus based on the player's Magic school - in the above example, the Mechanical Contraption, the Generator, supplies the city with electricity, netting its owner a steady income of Coins.\u003c\/p\u003e\n\n\u003cp\u003eEach Contraption has a more powerful effect than the one below it. At the end of a round, each Contraption with enough Shards next to it can be reactivated and used again next turn - this follows the similar principle as the Magician Powers module (which is playable with Contraptions). The highest-level Contraptions are so breathtaking that simply reactivating them will earn you some Fame!\u003c\/p\u003e\n\n\u003cp\u003eThe Contraptions module includes 16 Contraptions with 4 unique illustrations, printed on 3mm blackcore cardboard, and 4 board extensions.\u003c\/p\u003e","brand":"Corax Games","offers":[{"title":"Default Title","offer_id":48728043782486,"sku":"GT0751","price":7.86,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0763\/4504\/9430\/files\/large_20200313112908_mindclash_games_trickerion_dawn_of_technology_de314e53-3b32-428a-be85-bf7cb4f2af6f.jpg?v=1783364285","url":"https:\/\/www.gametheory.gr\/products\/trickerion-dawn-of-technology","provider":"Game Theory","version":"1.0","type":"link"}